From 62ca6218271cb9e669ae089b2c160516c12a68b0 Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 16 Feb 2021 13:03:36 -0800 Subject: [PATCH] Handle typing dot y offset in lump One less thing to do in the code. --- src/k_hud.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/k_hud.c b/src/k_hud.c index 53859fe62..843f0e2a3 100644 --- a/src/k_hud.c +++ b/src/k_hud.c @@ -2619,8 +2619,6 @@ static void K_DrawTypingNotifier(fixed_t x, fixed_t y, player_t *p) { V_DrawFixedPatch(x, y, FRACUNIT, V_HUDTRANS|V_SPLITSCREEN, kp_talk, NULL); - y += 4*FRACUNIT; - /* spacing closer with the last two looks a better most of the time */ K_DrawTypingDot(x + 3*FRACUNIT, y, 15, p); K_DrawTypingDot(x + 6*FRACUNIT - FRACUNIT/3, y, 31, p);