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Change some menu wording
"finish a perfect round" specifies above Gear 1, and Intense GP mentions top half instead of "4th" (because this changes in co-op)
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2 changed files with 2 additions and 2 deletions
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@ -2824,7 +2824,7 @@ static const char *M_GetConditionString(condition_t *cn)
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case UCRP_FINISHCOOL:
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case UCRP_FINISHCOOL:
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return "finish in good standing";
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return "finish in good standing";
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case UCRP_FINISHPERFECT:
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case UCRP_FINISHPERFECT:
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return "finish a perfect round";
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return "finish a perfect round (excluding Gear 1)";
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case UCRP_FINISHALLPRISONS:
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case UCRP_FINISHALLPRISONS:
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return "break every Prison Egg";
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return "break every Prison Egg";
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case UCRP_SURVIVE:
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case UCRP_SURVIVE:
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@ -191,7 +191,7 @@ void Dummygpdifficulty_OnChange(void)
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tooltip = "Low-stakes racing at \x83Gear 1""\x80"". \x83No placement requirements\x80.";
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tooltip = "Low-stakes racing at \x83Gear 1""\x80"". \x83No placement requirements\x80.";
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break;
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break;
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case KARTSPEED_NORMAL:
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case KARTSPEED_NORMAL:
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tooltip = "Aim for the prize at\x82 Gear 2\x80. Place \x82""4th or better\x80 to advance!";
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tooltip = "Aim for the prize at\x82 Gear 2\x80. Place \x82""within the top half\x80 to advance!";
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break;
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break;
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case KARTSPEED_HARD:
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case KARTSPEED_HARD:
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tooltip = "Challenge fierce competition at\x87 Gear 3\x80. For\x87 thrill-seekers!";
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tooltip = "Challenge fierce competition at\x87 Gear 3\x80. For\x87 thrill-seekers!";
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