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Add sstimer to LUA_PushGlobals.
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@ -228,6 +228,9 @@ int LUA_PushGlobals(lua_State *L, const char *word)
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} else if (fastcmp(word,"leveltime")) {
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} else if (fastcmp(word,"leveltime")) {
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lua_pushinteger(L, leveltime);
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lua_pushinteger(L, leveltime);
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return 1;
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return 1;
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} else if (fastcmp(word,"sstimer")) {
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lua_pushinteger(L, sstimer);
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return 1;
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} else if (fastcmp(word,"curWeather")) {
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} else if (fastcmp(word,"curWeather")) {
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lua_pushinteger(L, curWeather);
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lua_pushinteger(L, curWeather);
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return 1;
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return 1;
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