constant tweaking!

This commit is contained in:
Antonio Martinez 2025-06-12 12:52:55 -04:00
parent 7121e98e71
commit 631bb7bd0b

View file

@ -90,12 +90,12 @@ void Obj_ExpThink (mobj_t *exp)
return;
}
exp->angle += ANGLE_45/4;
exp->angle += ANGLE_45/2;
UINT8 damper = 3;
fixed_t vert = dist/3;
fixed_t speed = 45*exp->scale;
fixed_t speed = 60*exp->scale;
if (exp->extravalue2) // Mode: going down, aim at the player and speed up / dampen stray movement
{