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Linedef type 460: Don't do anything in Spheres gametypes
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@ -4179,6 +4179,9 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
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case 460: // Award rings
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case 460: // Award rings
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{
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{
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if (gametyperules & GTR_SPHERES)
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return false;
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INT16 rings = args[0];
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INT16 rings = args[0];
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INT32 delay = args[1];
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INT32 delay = args[1];
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if (
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if (
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