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M_StartControlPanel: Do not activate if map change is pending
Prevents restoreMenu being burned when pressing start during long GP/Match Race fade.
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1 changed files with 1 additions and 1 deletions
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@ -443,7 +443,7 @@ void M_StartControlPanel(void)
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}
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// intro might call this repeatedly
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if (menuactive && gamestate != GS_NULL)
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if (mapchangepending || (menuactive && gamestate != GS_NULL))
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{
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CON_ToggleOff(); // move away console
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return;
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