diff --git a/src/k_kart.c b/src/k_kart.c index 230662d2a..2000c3765 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -7085,6 +7085,9 @@ static patch_t *kp_lapanim_hand[3]; static patch_t *kp_yougotem; static patch_t *kp_itemminimap; +static patch_t *kp_alagles[10]; +static patch_t *kp_blagles[6]; + void K_LoadKartHUDGraphics(void) { INT32 i, j; @@ -7385,6 +7388,20 @@ void K_LoadKartHUDGraphics(void) kp_yougotem = (patch_t *) W_CachePatchName("YOUGOTEM", PU_HUDGFX); kp_itemminimap = (patch_t *) W_CachePatchName("MMAPITEM", PU_HUDGFX); + + sprintf(buffer, "ALAGLESx"); + for (i = 0; i < 10; ++i) + { + buffer[7] = '0'+i; + kp_alagles[i] = (patch_t *) W_CachePatchName(buffer, PU_HUDGFX); + } + + sprintf(buffer, "BLAGLESx"); + for (i = 0; i < 6; ++i) + { + buffer[7] = '0'+i; + kp_blagles[i] = (patch_t *) W_CachePatchName(buffer, PU_HUDGFX); + } } // For the item toggle menu @@ -8357,9 +8374,11 @@ static boolean K_drawKartPositionFaces(void) // void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, INT32 whiteplayer, INT32 hilicol) { + static tic_t alagles_timer = 9; INT32 i, rightoffset = 240; const UINT8 *colormap; INT32 dupadjust = (vid.width/vid.dupx), duptweak = (dupadjust - BASEVIDWIDTH)/2; + int y2; //this function is designed for 9 or less score lines only //I_Assert(scorelines <= 9); -- not today bitch, kart fixed it up @@ -8385,10 +8404,34 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I STRBUFCPY(strtime, tab[i].name); + y2 = y; + + if (tab[i].num == 0 && cv_lagless.value) + { + y2 = ( y - 4 ); + + V_DrawScaledPatch(x + 20, y2, 0, kp_blagles[(leveltime / 3) % 6]); + // every 70 tics + if (( leveltime % 70 ) == 0) + { + alagles_timer = 9; + } + if (alagles_timer > 0) + { + V_DrawScaledPatch(x + 20, y2, 0, kp_alagles[alagles_timer]); + if (( leveltime % 2 ) == 0) + alagles_timer--; + } + else + V_DrawScaledPatch(x + 20, y2, 0, kp_alagles[0]); + + y2 += SHORT (kp_alagles[0]->height) + 1; + } + if (scorelines > 8) - V_DrawThinString(x + 20, y, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime); + V_DrawThinString(x + 20, y2, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE|V_6WIDTHSPACE, strtime); else - V_DrawString(x + 20, y, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE, strtime); + V_DrawString(x + 20, y2, ((tab[i].num == whiteplayer) ? hilicol : 0)|V_ALLOWLOWERCASE, strtime); if (players[tab[i].num].mo->color) {