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Don't allocate memory for net commands already executed, as it would cause them to be never freed
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1 changed files with 2 additions and 1 deletions
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@ -3984,7 +3984,8 @@ FILESTAMP
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INT32 k = *txtpak++; // playernum
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INT32 k = *txtpak++; // playernum
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const size_t txtsize = txtpak[0]+1;
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const size_t txtsize = txtpak[0]+1;
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M_Memcpy(D_GetTextcmd(i, k), txtpak, txtsize);
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if (i >= gametic) // Don't copy old net commands
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M_Memcpy(D_GetTextcmd(i, k), txtpak, txtsize);
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txtpak += txtsize;
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txtpak += txtsize;
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}
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}
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}
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}
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