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Menus/Sound Options: interpolate custom sliders with transition
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1 changed files with 2 additions and 1 deletions
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@ -10,6 +10,7 @@
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#include "../console.h"
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#include "../console.h"
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#include "../k_menu.h"
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#include "../k_menu.h"
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#include "../m_cond.h"
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#include "../m_cond.h"
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#include "../m_easing.h"
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#include "../s_sound.h" // sounds consvars
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#include "../s_sound.h" // sounds consvars
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#include "../g_game.h" // cv_chatnotifications
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#include "../g_game.h" // cv_chatnotifications
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@ -171,7 +172,7 @@ void restartaudio_routine(INT32)
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void draw_routine()
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void draw_routine()
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{
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{
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int x = currentMenu->x - (menutransition.tics * 48);
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int x = currentMenu->x - M_EaseWithTransition(Easing_Linear, 5 * 48);
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int y = currentMenu->y;
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int y = currentMenu->y;
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M_DrawGenericOptions();
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M_DrawGenericOptions();
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