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3 changed files with 9 additions and 11 deletions
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@ -487,15 +487,6 @@ extern INT16 votelevels[5][2];
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extern SINT8 votes[MAXPLAYERS];
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extern SINT8 votes[MAXPLAYERS];
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extern SINT8 pickedvote;
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extern SINT8 pickedvote;
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/** Battle overtime information
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*/
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extern struct battleovertime
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{
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UINT16 enabled; ///< Has this been initalized yet?
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fixed_t radius, minradius; ///< Radius of kill field
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fixed_t x, y, z; ///< Position to center on
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} battleovertime;
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extern tic_t hidetime;
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extern tic_t hidetime;
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extern UINT32 timesBeaten; // # of times the game has been beaten.
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extern UINT32 timesBeaten; // # of times the game has been beaten.
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@ -17,6 +17,9 @@
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#include "m_random.h"
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#include "m_random.h"
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#include "r_sky.h" // skyflatnum
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#include "r_sky.h" // skyflatnum
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// Battle overtime info
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struct battleovertime battleovertime;
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// Capsules mode enabled for this map?
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// Capsules mode enabled for this map?
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boolean battlecapsules = false;
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boolean battlecapsules = false;
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@ -4,8 +4,12 @@
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#include "doomtype.h"
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#include "doomtype.h"
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#include "d_player.h"
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#include "d_player.h"
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// Battle overtime system
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extern struct battleovertime
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struct battleovertime battleovertime;
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{
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UINT16 enabled; ///< Has this been initalized yet?
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fixed_t radius, minradius; ///< Radius of kill field
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fixed_t x, y, z; ///< Position to center on
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} battleovertime;
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extern boolean battlecapsules;
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extern boolean battlecapsules;
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extern UINT8 maptargets, numtargets;
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extern UINT8 maptargets, numtargets;
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