This was in the wrong place

This commit is contained in:
Sally Cochenour 2020-03-01 16:03:31 -05:00
parent 48ff9ddf85
commit 65e9aeec62
3 changed files with 9 additions and 11 deletions

View file

@ -487,15 +487,6 @@ extern INT16 votelevels[5][2];
extern SINT8 votes[MAXPLAYERS]; extern SINT8 votes[MAXPLAYERS];
extern SINT8 pickedvote; extern SINT8 pickedvote;
/** Battle overtime information
*/
extern struct battleovertime
{
UINT16 enabled; ///< Has this been initalized yet?
fixed_t radius, minradius; ///< Radius of kill field
fixed_t x, y, z; ///< Position to center on
} battleovertime;
extern tic_t hidetime; extern tic_t hidetime;
extern UINT32 timesBeaten; // # of times the game has been beaten. extern UINT32 timesBeaten; // # of times the game has been beaten.

View file

@ -17,6 +17,9 @@
#include "m_random.h" #include "m_random.h"
#include "r_sky.h" // skyflatnum #include "r_sky.h" // skyflatnum
// Battle overtime info
struct battleovertime battleovertime;
// Capsules mode enabled for this map? // Capsules mode enabled for this map?
boolean battlecapsules = false; boolean battlecapsules = false;

View file

@ -4,8 +4,12 @@
#include "doomtype.h" #include "doomtype.h"
#include "d_player.h" #include "d_player.h"
// Battle overtime system extern struct battleovertime
struct battleovertime battleovertime; {
UINT16 enabled; ///< Has this been initalized yet?
fixed_t radius, minradius; ///< Radius of kill field
fixed_t x, y, z; ///< Position to center on
} battleovertime;
extern boolean battlecapsules; extern boolean battlecapsules;
extern UINT8 maptargets, numtargets; extern UINT8 maptargets, numtargets;