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M_HandleFollowerRotate: Actually insert Follower-specific Match and Opposite into color wheel
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@ -1061,6 +1061,7 @@ static void M_HandleFollowerRotate(setup_player_t *p, UINT8 num)
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if (p->followern > -1)
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if (p->followern > -1)
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{
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{
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p->mdepth = CSSTEP_FOLLOWERCOLORS;
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p->mdepth = CSSTEP_FOLLOWERCOLORS;
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M_NewPlayerColors(p);
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S_StartSound(NULL, sfx_s3k63);
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S_StartSound(NULL, sfx_s3k63);
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}
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}
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else
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else
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