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Adds the branch name into the version command printout when outside of DEVELOP mode.
Really just so I don't accidentally join netgames or record replays for vanilla SRB2 in the `next` branch...
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1 changed files with 1 additions and 1 deletions
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@ -3472,7 +3472,7 @@ static void Command_Version_f(void)
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#ifdef DEVELOP
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#ifdef DEVELOP
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CONS_Printf("Sonic Robo Blast 2 %s-%s (%s %s) ", compbranch, comprevision, compdate, comptime);
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CONS_Printf("Sonic Robo Blast 2 %s-%s (%s %s) ", compbranch, comprevision, compdate, comptime);
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#else
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#else
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CONS_Printf("Sonic Robo Blast 2 %s (%s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision);
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CONS_Printf("Sonic Robo Blast 2 %s (%s %s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision, compbranch);
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#endif
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#endif
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// Base library
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// Base library
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