From 66f67267c773f914c2a736db01ddb1d92638ef19 Mon Sep 17 00:00:00 2001 From: James R Date: Sat, 31 Oct 2020 20:32:44 -0700 Subject: [PATCH] Remove duplicated code --- src/d_main.c | 17 ----------------- 1 file changed, 17 deletions(-) diff --git a/src/d_main.c b/src/d_main.c index 9c84f19db..c7f33d0db 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1496,23 +1496,6 @@ void D_SRB2Main(void) } } - // this must be done after loading gamedata, - // to avoid setting off the corrupted gamedata code in G_LoadGameData if a SOC with custom gamedata is added - // -- Monster Iestyn 20/02/20 - if (M_CheckParm("-warp") && M_IsNextParm()) - { - const char *word = M_GetNextParm(); - pstartmap = G_FindMapByNameOrCode(word, 0); - if (! pstartmap) - I_Error("Cannot find a map remotely named '%s'\n", word); - else - { - if (!M_CheckParm("-server")) - G_SetGameModified(multiplayer, true); - autostart = true; - } - } - if (M_CheckParm("-noupload")) COM_BufAddText("downloading 0\n");