From 676bdc8cba95412f40ff49a694b673cfa38053de Mon Sep 17 00:00:00 2001 From: SteelT Date: Mon, 10 Aug 2020 12:34:10 -0400 Subject: [PATCH] Merge lua_mobjlib.c --- src/lua_mobjlib.c | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/src/lua_mobjlib.c b/src/lua_mobjlib.c index eb30be7d3..291945e87 100644 --- a/src/lua_mobjlib.c +++ b/src/lua_mobjlib.c @@ -89,16 +89,12 @@ enum mobj_e { mobj_cvmem, mobj_standingslope, mobj_colorized, -<<<<<<< HEAD + mobj_mirrored, mobj_shadowscale, mobj_whiteshadow, mobj_sprxoff, mobj_spryoff, mobj_sprzoff -======= - mobj_mirrored, - mobj_shadowscale ->>>>>>> srb2/next }; static const char *const mobj_opt[] = { @@ -493,16 +489,6 @@ static int mobj_set(lua_State *L) return UNIMPLEMENTED; case mobj_angle: mo->angle = luaL_checkangle(L, 3); -<<<<<<< HEAD - if (mo->player == &players[consoleplayer]) - localangle[0] = mo->angle; - else if (mo->player == &players[displayplayers[1]]) - localangle[1] = mo->angle; - else if (mo->player == &players[displayplayers[2]]) - localangle[2] = mo->angle; - else if (mo->player == &players[displayplayers[3]]) - localangle[3] = mo->angle; -======= if (mo->player) P_SetPlayerAngle(mo->player, mo->angle); break; @@ -511,7 +497,6 @@ static int mobj_set(lua_State *L) break; case mobj_roll: mo->roll = luaL_checkangle(L, 3); ->>>>>>> srb2/next break; case mobj_rollangle: mo->rollangle = luaL_checkangle(L, 3);