Merge branch 'fov-gamestate' into 'master'

Force FOV to 90 during Podium and Title Screen

Closes #1214

See merge request KartKrew/Kart!2171
This commit is contained in:
Oni 2024-04-02 17:00:53 +00:00
commit 6791bc301e
6 changed files with 38 additions and 7 deletions

View file

@ -77,7 +77,7 @@
#include "../r_state.h"
#include "../tables.h"
#include "r_opengl/r_opengl.h"
#include "../r_main.h" // for cv_fov
#include "../r_main.h" // for R_FOV
#ifdef HAVE_SPHEREFRUSTRUM
static GLdouble viewMatrix[16];
@ -331,7 +331,7 @@ angle_t gld_FrustumAngle(angle_t tiltangle)
// NEWCLIP TODO: SRB2CBTODO: make a global render_fov for this function
float render_fov = FIXED_TO_FLOAT(cv_fov[viewssnum].value);
float render_fov = FIXED_TO_FLOAT(R_FOV(viewssnum));
float render_fovratio = (float)BASEVIDWIDTH / (float)BASEVIDHEIGHT; // SRB2CBTODO: NEWCLIPTODO: Is this right?
float render_multiplier = 64.0f / render_fovratio / RMUL;

View file

@ -5450,7 +5450,7 @@ static void HWR_DrawSkyBackground(player_t *player)
if (cv_glskydome.value)
{
FTransform dometransform;
const float fpov = FIXED_TO_FLOAT(cv_fov[viewssnum].value+player->fovadd);
const float fpov = FIXED_TO_FLOAT(R_FOV(viewssnum)+player->fovadd);
postimg_t *type = &postimgtype[R_GetViewNumber()];
memset(&dometransform, 0x00, sizeof(FTransform));
@ -5700,7 +5700,7 @@ static void HWR_SetShaderState(void)
static void HWR_RenderViewpoint(player_t *player, boolean drawSkyTexture, boolean timing)
{
const float fpov = FIXED_TO_FLOAT(cv_fov[viewssnum].value+player->fovadd);
const float fpov = FIXED_TO_FLOAT(R_FOV(viewssnum)+player->fovadd);
postimg_t *type = &postimgtype[viewssnum];
{

View file

@ -1134,7 +1134,7 @@ void K_ObjectTracking(trackingResult_t *result, const vector3_t *point, boolean
screenHalfH = (screenHeight >> 1) << FRACBITS;
// Calculate FOV adjustments.
fovDiff = cv_fov[cameraNum].value - baseFov;
fovDiff = R_FOV(cameraNum) - baseFov;
fov = ((baseFov - fovDiff) / 2) - (stplyr->fovadd / 2);
fovTangent = NEWTAN(FixedAngle(fov));

View file

@ -8825,6 +8825,9 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
{
G_PreLevelTitleCard();
}
// Apply FOV override.
R_CheckFOV();
}
TracyCZoneEnd(__zone);

View file

@ -69,6 +69,7 @@ fixed_t centerxfrac, centeryfrac;
fixed_t projection[MAXSPLITSCREENPLAYERS];
fixed_t projectiony[MAXSPLITSCREENPLAYERS]; // aspect ratio
fixed_t fovtan[MAXSPLITSCREENPLAYERS]; // field of view
fixed_t g_fovcache[MAXSPLITSCREENPLAYERS];
// just for profiling purposes
size_t framecount;
@ -188,7 +189,7 @@ void SplitScreen_OnChange(void)
extern "C" void Fov_OnChange(void);
void Fov_OnChange(void)
{
R_SetViewSize();
R_CheckFOV();
}
extern "C" void ChaseCam_OnChange(void);
@ -955,6 +956,18 @@ void R_SetViewSize(void)
setsizeneeded = true;
}
void R_CheckFOV(void)
{
for (UINT8 s = 0; s <= r_splitscreen; ++s)
{
if (g_fovcache[s] != R_FOV(s))
{
R_SetViewSize();
break;
}
}
}
//
// R_ExecuteSetViewSize
//
@ -997,7 +1010,8 @@ void R_ExecuteSetViewSize(void)
for (s = 0; s <= r_splitscreen; ++s)
{
fov = FixedAngle(cv_fov[s].value/2) + ANGLE_90;
g_fovcache[s] = R_FOV(s);
fov = FixedAngle(g_fovcache[s]/2) + ANGLE_90;
fovtan[s] = FixedMul(FINETANGENT(fov >> ANGLETOFINESHIFT), viewmorph[s].zoomneeded);
if (r_splitscreen == 1) // Splitscreen FOV should be adjusted to maintain expected vertical view
fovtan[s] = 17*fovtan[s]/10;
@ -1071,6 +1085,16 @@ void R_ExecuteSetViewSize(void)
am_recalc = true;
}
fixed_t R_FOV(int split)
{
if (gamestate == GS_TITLESCREEN || gamestate == GS_CEREMONY)
{
return 90*FRACUNIT; // standard setting
}
return cv_fov[split].value;
}
//
// R_Init
//

View file

@ -34,6 +34,7 @@ extern fixed_t centeryfrac;
extern fixed_t projection[MAXSPLITSCREENPLAYERS];
extern fixed_t projectiony[MAXSPLITSCREENPLAYERS];
extern fixed_t fovtan[MAXSPLITSCREENPLAYERS];
extern fixed_t g_fovcache[MAXSPLITSCREENPLAYERS];
extern size_t validcount, linecount, loopcount, framecount;
@ -178,6 +179,9 @@ void R_SetViewSize(void);
// do it (sometimes explicitly called)
void R_ExecuteSetViewSize(void);
fixed_t R_FOV(int split);
void R_CheckFOV(void);
void R_SetupFrame(int split);
void R_SkyboxFrame(int split);