Menus/Character Select: animate follower when READY

This commit is contained in:
James R 2023-12-28 01:45:07 -08:00 committed by toaster
parent 8b65779a4e
commit 67aa3bb6e3

View file

@ -1242,6 +1242,11 @@ boolean M_CharacterSelectHandler(INT32 choice)
setup_player_t *p = &setup_player[i];
boolean playersChanged = false;
if (p->mdepth == CSSTEP_READY)
{
M_AnimateFollower(p);
}
if (p->delay == 0 && menucmd[i].delay == 0)
{
if (!optionsmenu.profile)