Menus/Level Select: fix interp for Time Attack transition

This commit is contained in:
James R 2023-12-29 05:47:27 -08:00
parent c805cdc24a
commit 67e76ae720

View file

@ -3278,7 +3278,7 @@ void M_DrawLevelSelect(void)
levellist.slide.dist,
0
);
boolean tatransition = ((menutransition.startmenu == &PLAY_TimeAttackDef || menutransition.endmenu == &PLAY_TimeAttackDef) && menutransition.tics);
boolean tatransition = ((menutransition.startmenu == &PLAY_TimeAttackDef || menutransition.endmenu == &PLAY_TimeAttackDef) && menutransition.tics != menutransition.dest);
if (tatransition)
{