From 6845ae30d78db06d8d4c6dd3b0778f448f8dae0f Mon Sep 17 00:00:00 2001 From: James R Date: Mon, 11 Mar 2024 01:55:45 -0700 Subject: [PATCH] SF_BADNIK: scale death sprite by 2x --- src/p_inter.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/p_inter.c b/src/p_inter.c index af00fc722..6c5f44df1 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1939,6 +1939,9 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget if (skins[target->player->skin].flags & SF_BADNIK) { P_SpawnBadnikExplosion(target); + target->spritexscale = 2*FRACUNIT; + target->spriteyscale = 2*FRACUNIT; + target->flags |= MF_NOSQUISH; } }