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MT_PETSMOKER uses args
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2 changed files with 4 additions and 1 deletions
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@ -6345,7 +6345,7 @@ static void P_MobjSceneryThink(mobj_t *mobj)
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if (!(leveltime % 10))
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{
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mobj_t *smok = P_SpawnMobj(mobj->x, mobj->y, mobj->z, MT_PETSMOKE);
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if (mobj->spawnpoint && mobj->spawnpoint->options & MTF_OBJECTSPECIAL)
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if (mobj->spawnpoint && mobj->spawnpoint->args[0])
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P_SetMobjStateNF(smok, smok->info->painstate); // same function, diff sprite
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}
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break;
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@ -6586,6 +6586,9 @@ static void P_ConvertBinaryThingTypes(void)
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else if (mapthings[i].options & MTF_EXTRA)
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mapthings[i].args[0] = TMMA_FLIP;
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break;
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case 2018: // MT_PETSMOKER
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mapthings[i].args[0] = !!(mapthings[i].options & MTF_OBJECTSPECIAL);
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break;
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case FLOOR_SLOPE_THING:
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case CEILING_SLOPE_THING:
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Tag_FSet(&mapthings[i].tags, mapthings[i].extrainfo);
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