From 69740101ed52622136491b71aeec16b7e9cc52c8 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Thu, 8 Nov 2018 17:56:26 -0500 Subject: [PATCH] Log "Speeding off to level..." It's not disruptive, but it looks a bit goofy since the "Map is now x" print is no longer directly printed either, so it's the only thing sticking around in the console :V --- src/d_netcmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 8043b982c..30aa10984 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -2357,7 +2357,7 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum) { DEBFILE(va("Warping to %s [resetplayer=%d lastgametype=%d gametype=%d cpnd=%d]\n", mapname, resetplayer, lastgametype, gametype, chmappending)); - CONS_Printf(M_GetText("Speeding off to level...\n")); + CON_LogMessage(M_GetText("Speeding off to level...\n")); } if (demoplayback && !timingdemo) precache = false;