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resolve the conflict in p_spec.c
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1 changed files with 0 additions and 10 deletions
10
src/p_spec.c
10
src/p_spec.c
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@ -169,20 +169,10 @@ void P_InitPicAnims(void)
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// Find ANIMDEFS lump in the WAD
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// Find ANIMDEFS lump in the WAD
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", w, 0);
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", w, 0);
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<<<<<<< HEAD
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while (animdefsLumpNum != INT16_MAX)
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while (animdefsLumpNum != INT16_MAX)
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{
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{
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P_ParseANIMDEFSLump(w, animdefsLumpNum);
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P_ParseANIMDEFSLump(w, animdefsLumpNum);
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", (UINT16)w, animdefsLumpNum + 1);
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", (UINT16)w, animdefsLumpNum + 1);
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=======
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// Find ANIMDEFS lump in the WAD
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", w, 0);
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while (animdefsLumpNum != INT16_MAX)
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{
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P_ParseANIMDEFSLump(w, animdefsLumpNum);
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animdefsLumpNum = W_CheckNumForNamePwad("ANIMDEFS", (UINT16)w, animdefsLumpNum + 1);
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}
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>>>>>>> public_next-20190101
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}
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}
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}
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}
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