Use proper explosions

A_MineExplode was renamed to A_SSMineExplode to not conflict with the vanilla function, but the states were not updated
This commit is contained in:
Sally Coolatta 2020-08-18 21:00:55 -04:00
parent c7dd3b6682
commit 69fb03d87f

View file

@ -4179,7 +4179,7 @@ state_t states[NUMSTATES] =
{SPR_SSMN, 12, 3, {NULL}, 0, 0, S_SSMINE_DEPLOY12}, // S_SSMINE_DEPLOY11
{SPR_SSMN, 13, 3, {NULL}, 0, 0, S_SSMINE_DEPLOY13}, // S_SSMINE_DEPLOY12
{SPR_SSMN, 14, 3, {NULL}, 0, 0, S_SSMINE1}, // S_SSMINE_DEPLOY13
{SPR_SSMN, 3, 1, {A_MineExplode}, MT_MINEEXPLOSION, 0, S_NULL}, // S_SSMINE_EXPLODE
{SPR_SSMN, 3, 1, {A_SSMineExplode}, MT_MINEEXPLOSION, 0, S_NULL}, // S_SSMINE_EXPLODE
{SPR_NULL, 0, 6, {NULL}, 0, 0, S_MINEEXPLOSION2}, // S_MINEEXPLOSION1
{SPR_NULL, 1, 22, {A_ForceStop}, 0, 0, S_NULL}, // S_MINEEXPLOSION2
@ -4896,7 +4896,7 @@ state_t states[NUMSTATES] =
{SPR_BRRR, 14, 4, {NULL}, 0, 0, S_EBARREL16}, // S_EBARREL15
{SPR_BRRR, 15, 4, {NULL}, 0, 0, S_EBARREL17}, // S_EBARREL16
{SPR_BRRR, 16, 4, {NULL}, 0, 0, S_EBARREL18}, // S_EBARREL17
{SPR_BRRR, 16, 0, {A_MineExplode}, MT_MINEEXPLOSION, 0, S_NULL}, // S_EBARREL18
{SPR_BRRR, 16, 0, {A_SSMineExplode}, MT_MINEEXPLOSION, 0, S_NULL}, // S_EBARREL18
{SPR_HRSE, 0, 230, {A_PlaySeeSound}, 0, 0, S_MERRYHORSE}, // S_MERRYHORSE