From 6a55eb2f041c8294afc5b4a6a2032bcedd7b9e13 Mon Sep 17 00:00:00 2001 From: toaster Date: Mon, 19 Apr 2021 18:08:01 +0100 Subject: [PATCH] Resolve #167 - Rocket Sneakers now properly die if you rush their timer to 0. --- src/k_kart.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index e9ba88222..5a8e09c34 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -8026,9 +8026,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground) { K_DoSneaker(player, 2); K_PlayBoostTaunt(player->mo); - player->rocketsneakertimer -= 3*TICRATE; - if (player->rocketsneakertimer < 1) + if (player->rocketsneakertimer <= 3*TICRATE) player->rocketsneakertimer = 1; + else + player->rocketsneakertimer -= 3*TICRATE; } } else if (player->itemamount == 0)