Merge branch 'menu-jams' into 'master'

Menu jammin

See merge request KartKrew/Kart!699
This commit is contained in:
Sal 2022-09-24 02:38:56 +00:00
commit 6b354bf251
3 changed files with 23 additions and 16 deletions

View file

@ -536,7 +536,7 @@ extern struct menutransition_s {
extern boolean menuwipe;
extern consvar_t cv_showfocuslost;
extern consvar_t cv_chooseskin, cv_serversort;
extern consvar_t cv_chooseskin, cv_serversort, cv_menujam_update;
void M_SetMenuDelay(UINT8 i);

View file

@ -143,6 +143,10 @@ consvar_t cv_showfocuslost = CVAR_INIT ("showfocuslost", "Yes", CV_SAVE, CV_YesN
static CV_PossibleValue_t skins_cons_t[MAXSKINS+1] = {{1, DEFAULTSKIN}};
consvar_t cv_chooseskin = CVAR_INIT ("chooseskin", DEFAULTSKIN, CV_HIDDEN, skins_cons_t, NULL);
consvar_t cv_menujam_update = CVAR_INIT ("menujam_update", "Off", CV_SAVE, CV_OnOff, NULL);
static CV_PossibleValue_t menujam_cons_t[] = {{0, "menu"}, {1, "menu2"}, {2, "menu3"}, {0, NULL}};
static consvar_t cv_menujam = CVAR_INIT ("menujam", "0", CV_SAVE, menujam_cons_t, NULL);
// This gametype list is integral for many different reasons.
// When you add gametypes here, don't forget to update them in dehacked.c and doomstat.h!
CV_PossibleValue_t gametype_cons_t[NUMGAMETYPES+1];
@ -945,7 +949,13 @@ void M_StartControlPanel(void)
paused = false;
CON_ToggleOff();
S_ChangeMusicInternal("menu", true);
if (cv_menujam_update.value)
{
CV_AddValue(&cv_menujam, 1);
CV_SetValue(&cv_menujam_update, 0);
}
S_ChangeMusicInternal(cv_menujam.string, true);
}
menuactive = true;
@ -1686,6 +1696,14 @@ void M_Init(void)
CV_RegisterVar(&cv_chooseskin);
CV_RegisterVar(&cv_autorecord);
// don't lose your position in the jam cycle
CV_RegisterVar(&cv_menujam_update);
CV_RegisterVar(&cv_menujam);
#ifndef NONET
CV_RegisterVar(&cv_serversort);
#endif
if (dedicated)
return;
@ -1712,20 +1730,6 @@ void M_Init(void)
CV_RegisterVar(&cv_dummyaddonsearch);
M_UpdateMenuBGImage(true);
#if 0
#ifdef HWRENDER
// Permanently hide some options based on render mode
if (rendermode == render_soft)
OP_VideoOptionsMenu[op_video_ogl].status =
OP_VideoOptionsMenu[op_video_kartman].status =
OP_VideoOptionsMenu[op_video_md2] .status = IT_DISABLED;
#endif
#endif
#ifndef NONET
CV_RegisterVar(&cv_serversort);
#endif
}
// ==================================================

View file

@ -4074,6 +4074,9 @@ static void P_InitGametype(void)
G_RecordDemo(buf);
}
// Started a game? Move on to the next jam when you go back to the title screen
CV_SetValue(&cv_menujam_update, 1);
}
/** Loads a level from a lump or external wad.