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Fix item capsules not getting to be blue
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1 changed files with 1 additions and 1 deletions
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@ -4282,7 +4282,7 @@ static void P_RefreshItemCapsuleParts(mobj_t *mobj)
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color = SKINCOLOR_GOLD;
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newRenderFlags |= RF_SEMIBRIGHT;
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}
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else if (mobj->spawnpoint && (mobj->spawnpoint->options & MTF_EXTRA))
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else if (mobj->spawnpoint && (mobj->spawnpoint->args[2] & TMICF_INVERTTIMEATTACK))
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color = SKINCOLOR_SAPPHIRE;
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else if (itemType == KITEM_SPB)
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color = SKINCOLOR_JET;
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