From 6c0cc158d1a7db42d9ea9262d9a78dfe03d80d96 Mon Sep 17 00:00:00 2001 From: toaster Date: Wed, 3 Apr 2024 22:41:26 +0100 Subject: [PATCH] Fix copypaste error for Mystic Melody savedata interaction (resolves #1242) Was causing all Mystic Melody shrine interactions to turn into SPB Attack emblems on game restart --- src/g_gamedata.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_gamedata.cpp b/src/g_gamedata.cpp index 20b6ddbfb..5662688d3 100644 --- a/src/g_gamedata.cpp +++ b/src/g_gamedata.cpp @@ -541,7 +541,7 @@ void srb2::load_ng_gamedata() dummyrecord.mapvisited |= mappair.second.visited.beaten ? MV_BEATEN : 0; dummyrecord.mapvisited |= mappair.second.visited.encore ? MV_ENCORE : 0; dummyrecord.mapvisited |= mappair.second.visited.spbattack ? MV_SPBATTACK : 0; - dummyrecord.mapvisited |= mappair.second.visited.mysticmelody ? MV_SPBATTACK : 0; + dummyrecord.mapvisited |= mappair.second.visited.mysticmelody ? MV_MYSTICMELODY : 0; dummyrecord.timeattack.time = mappair.second.stats.timeattack.besttime; dummyrecord.timeattack.lap = mappair.second.stats.timeattack.bestlap; dummyrecord.spbattack.time = mappair.second.stats.spbattack.besttime;