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M_OpenPauseMenu: add Try Again in tutorials
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1 changed files with 1 additions and 1 deletions
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@ -174,7 +174,7 @@ void M_OpenPauseMenu(void)
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}
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}
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else if (!netgame && !demo.playback)
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else if (!netgame && !demo.playback)
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{
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{
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boolean retryallowed = (modeattacking != ATTACKING_NONE);
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boolean retryallowed = (modeattacking != ATTACKING_NONE || gametype == GT_TUTORIAL);
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if (
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if (
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retryallowed == false
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retryallowed == false
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&& gamestate == GS_LEVEL
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&& gamestate == GS_LEVEL
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