diff --git a/src/p_map.c b/src/p_map.c index f486def99..2a5e30205 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -651,6 +651,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing) return BMIT_CONTINUE; // force no collide } + // markedfordeath players will phase through most things, unless its funny if (g_tm.thing->player && g_tm.thing->player->markedfordeath && !(K_IsMissileOrKartItem(thing) || thing->type == MT_INSTAWHIP || thing->type == MT_PLAYER)) return BMIT_CONTINUE;