Fix 2P FINISH text scrolling

Was using the wrong center offset.
This commit is contained in:
James R 2023-03-08 00:30:03 -08:00
parent 3dd7ece9db
commit 6d305deacc

View file

@ -3862,19 +3862,22 @@ static void K_drawKartFinish(boolean finish)
//else -- 1/2p, scrolling FINISH
{
INT32 x, xval, ox, interpx;
INT32 x, xval, ox, interpx, pwidth;
x = ((vid.width<<FRACBITS)/vid.dupx);
xval = (SHORT(kptodraw[pnum]->width)<<FRACBITS);
x = ((TICRATE - timer)*(xval > x ? xval : x))/TICRATE;
ox = ((TICRATE - (timer - 1))*(xval > x ? xval : x))/TICRATE;
pwidth = max(xval, x);
x = ((TICRATE - timer) * pwidth) / TICRATE;
ox = ((TICRATE - (timer - 1)) * pwidth) / TICRATE;
interpx = R_InterpolateFixed(ox, x);
if (r_splitscreen && stplyr == &players[displayplayers[1]])
interpx = -interpx;
V_DrawFixedPatch(interpx + (STCD_X<<FRACBITS) - (xval>>1),
V_DrawFixedPatch(interpx + (STCD_X<<FRACBITS) - (pwidth / 2),
(STCD_Y<<FRACBITS) - (SHORT(kptodraw[pnum]->height)<<(FRACBITS-1)),
FRACUNIT,
splitflags, kptodraw[pnum], NULL);