PARANOIA: snacpending negative error plays sfx_monch

This commit is contained in:
James R 2023-03-07 18:26:50 -08:00
parent 216e4064dc
commit 6d530ec810
3 changed files with 8 additions and 0 deletions

View file

@ -1628,7 +1628,11 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
#ifdef PARANOIA
if (snacpending[i] < 0)
{
S_StartSound(NULL, sfx_monch);
I_Sleep(1000); // let the monch play out for 1 second
I_Error("snacpending[%d] negative!", i);
}
#endif
localplayer = i;

View file

@ -1180,6 +1180,8 @@ sfxinfo_t S_sfx[NUMSFX] =
{"clawk1", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // SF_X8AWAYSOUND
{"clawk2", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // SF_X8AWAYSOUND
{"monch", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
// SRB2Kart - Engine sounds
// Engine class A
{"krta00", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR, ""},

View file

@ -1249,6 +1249,8 @@ typedef enum
sfx_clawk1,
sfx_clawk2,
sfx_monch,
// Next up: UNIQUE ENGINE SOUNDS! Hoooooo boy...
// Engine class A - Low Speed, Low Weight
sfx_krta00,