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P_ZMovement: stop empty kart from falling forever, and creating infinite terrain splashes
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@ -2592,6 +2592,8 @@ boolean P_ZMovement(mobj_t *mo)
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tireAngle += (aOffset * 2);
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tireAngle += (aOffset * 2);
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}
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}
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}
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}
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mom.z = 0;
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}
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}
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else if (mo->type == MT_KART_TIRE)
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else if (mo->type == MT_KART_TIRE)
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{
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{
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