From 6dd3efe3cc17a86a5cb82df37b58fb138a8f589a Mon Sep 17 00:00:00 2001 From: JugadorXEI Date: Wed, 19 Mar 2025 13:41:10 +0100 Subject: [PATCH] Expose K_SpawnSplashForMobj to Lua --- src/lua_baselib.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index f4e9e26c6..1ad247fd6 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -4371,6 +4371,21 @@ static int lib_kSetDefaultFriction(lua_State *L) return 0; } +static int lib_kSpawnSplashForMobj(lua_State *L) +{ + mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); + fixed_t impact = luaL_optinteger(L, 2, FRACUNIT); + + NOHUD + INLEVEL + + if (!mo) + return LUA_ErrInvalid(L, "mobj_t"); + + K_SpawnSplashForMobj(mo, impact); + return 0; +} + static luaL_Reg lib[] = { {"print", lib_print}, {"chatprint", lib_chatprint}, @@ -4691,6 +4706,7 @@ static luaL_Reg lib[] = { {"K_GetTerrainForTextureNum", lib_kGetTerrainForTextureNum}, {"K_ProcessTerrainEffect", lib_kProcessTerrainEffect}, {"K_SetDefaultFriction", lib_kSetDefaultFriction}, + {"K_SpawnSplashForMobj", lib_kSpawnSplashForMobj}, {NULL, NULL} };