Apply flashing tics to RESPAWNST_DROP

Applies flashing tics to the entire respawn state so you
don't become vulnerable once you reach the waypoint.
This commit is contained in:
James R 2023-03-01 07:25:14 -08:00
parent 5ef24e1a3c
commit 6e5a5bf92d

View file

@ -816,6 +816,7 @@ void K_RespawnChecker(player_t *player)
return;
case RESPAWNST_DROP:
player->mo->momx = player->mo->momy = 0;
player->flashing = 3;
if (player->respawn.timer > 0)
{
player->mo->momz = 0;