Lightning sparks when releasing purple/rainbow drifts

This commit is contained in:
lachablock 2021-04-20 15:57:45 +10:00
parent 9552dd4f80
commit 6e9c3cd864
5 changed files with 82 additions and 1 deletions

View file

@ -3529,6 +3529,7 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
// Drift electricity
"S_DRIFTELECTRICITY",
"S_DRIFTELECTRICSPARK",
// Fast lines
"S_FASTLINE1",
@ -5455,6 +5456,7 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
"MT_BRAKEDRIFT",
"MT_DRIFTDUST",
"MT_DRIFTELECTRICITY",
"MT_DRIFTELECTRICSPARK",
"MT_ROCKETSNEAKER", // Rocket sneakers

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@ -542,6 +542,7 @@ char sprnames[NUMSPRITES + 1][5] =
"BDRF", // Brake drift sparks
"DRWS", // Drift dust sparks
"DREL", // Drift electricity
"DRES", // Drift electric sparks
// Kart Items
"RSHE", // Rocket sneaker
@ -4098,6 +4099,7 @@ state_t states[NUMSTATES] =
{SPR_DRWS, FF_FULLBRIGHT|FF_TRANS20|3, 3, {NULL}, 0, 0, S_NULL}, // S_DRIFTWARNSPARK4
{SPR_DREL, FF_FULLBRIGHT|FF_PAPERSPRITE|FF_ANIMATE|FF_GLOBALANIM, 2, {NULL}, 5, 2, S_NULL}, // S_DRIFTELECTRICITY
{SPR_DRES, FF_FULLBRIGHT|FF_PAPERSPRITE|FF_ANIMATE, 20, {NULL}, 1, 10, S_NULL}, // S_DRIFTELECTRICSPARK
{SPR_FAST, FF_PAPERSPRITE|FF_FULLBRIGHT, 1, {NULL}, 0, 0, S_FASTLINE2}, // S_FASTLINE1
{SPR_FAST, FF_PAPERSPRITE|FF_FULLBRIGHT|1, 1, {NULL}, 0, 0, S_FASTLINE3}, // S_FASTLINE2
@ -23503,6 +23505,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL // raisestate
},
{ // MT_DRIFTELECTRICSPARK
-1, // doomednum
S_DRIFTELECTRICSPARK, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
0, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
4*FRACUNIT, // speed
9*FRACUNIT, // radius
37*FRACUNIT, // height
0, // display offset
0, // mass
0, // damage
sfx_None, // activesound
MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOCLIPTHING|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
S_NULL // raisestate
},
{ // MT_ROCKETSNEAKER
-1, // doomednum
S_ROCKETSNEAKER_L, // spawnstate

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@ -1094,6 +1094,7 @@ typedef enum sprite
SPR_BDRF, // Brake drift sparks
SPR_DRWS, // Drift dust sparks
SPR_DREL, // Drift electricity
SPR_DRES, // Drift electric sparks
// Kart Items
SPR_RSHE, // Rocket sneaker
@ -4503,6 +4504,7 @@ typedef enum state
// Drift electricity
S_DRIFTELECTRICITY,
S_DRIFTELECTRICSPARK,
// Fast lines
S_FASTLINE1,
@ -6467,6 +6469,7 @@ typedef enum mobj_type
MT_BRAKEDRIFT,
MT_DRIFTDUST,
MT_DRIFTELECTRICITY,
MT_DRIFTELECTRICSPARK,
MT_ROCKETSNEAKER,

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@ -3620,6 +3620,7 @@ UINT16 K_DriftSparkColor(player_t *player, INT32 charge)
static void K_SpawnDriftElectricity(player_t *player)
{
UINT8 i;
UINT16 color = K_DriftSparkColor(player, player->kartstuff[k_driftcharge]);
mobj_t *mo = player->mo;
fixed_t verticalradius = FixedDiv(mo->radius/3, mo->scale); // P_SpawnMobjFromMobj will rescale
fixed_t horizontalradius = FixedDiv(5*mo->radius/3, mo->scale);
@ -3650,7 +3651,7 @@ static void K_SpawnDriftElectricity(player_t *player)
+ P_ReturnThrustY(mo, horizonatalangle, horizontalradius);
spark = P_SpawnMobjFromMobj(mo, x, y, 0, MT_DRIFTELECTRICITY);
spark->angle = sparkangle;
spark->color = K_DriftSparkColor(player, player->kartstuff[k_driftcharge]);
spark->color = color;
K_GenericExtraFlagsNoZAdjust(spark, mo);
spark->spritexscale += scalefactor/3;
@ -3658,6 +3659,49 @@ static void K_SpawnDriftElectricity(player_t *player)
}
}
static void K_SpawnDriftElectricSparks(player_t *player)
{
SINT8 hdir, vdir, i;
mobj_t *mo = player->mo;
angle_t momangle = K_MomentumAngle(mo) + ANGLE_180;
fixed_t radius = 2 * FixedDiv(mo->radius, mo->scale); // P_SpawnMobjFromMobj will rescale
fixed_t x = P_ReturnThrustX(mo, momangle, radius);
fixed_t y = P_ReturnThrustY(mo, momangle, radius);
fixed_t z = FixedDiv(mo->height, 2 * mo->scale); // P_SpawnMobjFromMobj will rescale
fixed_t sparkspeed = mobjinfo[MT_DRIFTELECTRICSPARK].speed;
fixed_t sparkradius = 2 * mobjinfo[MT_DRIFTELECTRICSPARK].radius;
UINT16 color = K_DriftSparkColor(player, player->kartstuff[k_driftcharge]);
for (hdir = -1; hdir <= 1; hdir += 2)
{
for (vdir = -1; vdir <= 1; vdir += 2)
{
fixed_t hspeed = FixedMul(hdir * sparkspeed, mo->scale); // P_InstaThrust treats speed as absolute
fixed_t vspeed = vdir * sparkspeed; // P_SetObjectMomZ scales speed with object scale
angle_t sparkangle = mo->angle + ANGLE_45;
for (i = 0; i < 4; i++)
{
fixed_t xoff = P_ReturnThrustX(mo, sparkangle, sparkradius);
fixed_t yoff = P_ReturnThrustY(mo, sparkangle, sparkradius);
mobj_t *spark = P_SpawnMobjFromMobj(mo, x + xoff, y + yoff, z, MT_DRIFTELECTRICSPARK);
spark->angle = sparkangle;
spark->color = color;
P_InstaThrust(spark, mo->angle + ANGLE_90, hspeed);
P_SetObjectMomZ(spark, vspeed, false);
spark->momx += mo->momx; // copy player speed
spark->momy += mo->momy;
sparkangle += ANGLE_90;
}
}
}
S_StartSound(mo, sfx_s3k45);
}
static void K_SpawnDriftSparks(player_t *player)
{
const INT32 dsone = K_GetKartDriftSparkValueForStage(player, 1);
@ -7436,6 +7480,7 @@ static void K_KartDrift(player_t *player, boolean onground)
player->kartstuff[k_driftboost] = 90;
K_SpawnDriftBoostExplosion(player, 3);
K_SpawnDriftElectricSparks(player);
}
else if (player->kartstuff[k_driftcharge] >= dsfour)
{
@ -7447,6 +7492,7 @@ static void K_KartDrift(player_t *player, boolean onground)
player->kartstuff[k_driftboost] = 160;
K_SpawnDriftBoostExplosion(player, 4);
K_SpawnDriftElectricSparks(player);
}
}

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@ -5876,6 +5876,7 @@ static void P_MobjSceneryThink(mobj_t *mobj)
mobj->renderflags ^= RF_DONTDRAW;
break;
case MT_SPINDASHWIND:
case MT_DRIFTELECTRICSPARK:
mobj->renderflags ^= RF_DONTDRAW;
break;
case MT_VWREF: