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https://github.com/KartKrewDev/RingRacers.git
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+10% more effective top speed stat for all players, instead of just bots
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commit
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2 changed files with 15 additions and 14 deletions
12
src/k_bot.c
12
src/k_bot.c
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@ -475,14 +475,22 @@ fixed_t K_BotFrictionRubberband(player_t *player, fixed_t frict)
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{
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fixed_t rubberband = K_BotRubberband(player) - FRACUNIT;
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fixed_t newfrict;
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fixed_t frictionRatio;
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if (rubberband <= 0)
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{
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// Never get stronger than normal friction
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// Never get weaker than normal friction
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return frict;
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}
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newfrict = FixedDiv(frict, FRACUNIT + (rubberband / 2));
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newfrict = FixedDiv(ORIG_FRICTION, FRACUNIT + (rubberband / 2));
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if (frict != ORIG_FRICTION)
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{
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// Adjust for non-ORIG_FRICTION values
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frictionRatio = FixedDiv(frict, ORIG_FRICTION);
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newfrict = FixedMul(newfrict, frictionRatio);
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}
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if (newfrict < 0)
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newfrict = 0;
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17
src/k_kart.c
17
src/k_kart.c
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@ -2183,10 +2183,10 @@ fixed_t K_GetKartSpeedFromStat(UINT8 kartspeed)
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{
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const fixed_t xspd = (3*FRACUNIT)/64;
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fixed_t g_cc = K_GetKartGameSpeedScalar(gamespeed) + xspd;
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fixed_t k_speed = 150;
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fixed_t k_speed = 144;
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fixed_t finalspeed;
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k_speed += kartspeed*3; // 153 - 177
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k_speed += kartspeed*6; // 150 - 198
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finalspeed = FixedMul(k_speed<<14, g_cc);
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return finalspeed;
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@ -2204,17 +2204,10 @@ fixed_t K_GetKartSpeed(player_t *player, boolean doboostpower)
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finalspeed = FixedMul(finalspeed, FRACUNIT + (sphereAdd * player->spheres));
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}
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if (K_PlayerUsesBotMovement(player))
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if (K_PlayerUsesBotMovement(player) && player->botvars.rival == true)
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{
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// Give top speed a buff for bots, since it's a fairly weak stat without drifting
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fixed_t speedmul = ((player->kartspeed-1) * FRACUNIT / 8) / 10; // +10% for speed 9
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if (player->botvars.rival == true)
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{
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speedmul += FRACUNIT/10; // +10% for rival
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}
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finalspeed = FixedMul(finalspeed, FRACUNIT + speedmul);
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// +10% top speed for the rival
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finalspeed = FixedMul(finalspeed, 11*FRACUNIT/10);
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}
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if (player->mo && !P_MobjWasRemoved(player->mo))
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