Make sure level skull is always max rank

This commit is contained in:
AJ Martinez 2024-05-04 04:56:20 -07:00
parent 683f5016fb
commit 6ef988cade

View file

@ -2040,6 +2040,9 @@ void K_UpdateBotGameplayVars(player_t *player)
return;
}
if (cv_levelskull.value)
player->botvars.difficulty = MAXBOTDIFFICULTY;
player->botvars.rubberband = K_UpdateRubberband(player);
player->botvars.turnconfirm += player->cmd.bot.turnconfirm;