Uncap palette lump palettes & allow flashpal palettes to display during pause

This commit is contained in:
lachwright 2020-11-16 17:37:12 +11:00
parent 6d665a856d
commit 6f315c7bb1

View file

@ -203,9 +203,7 @@ void ST_doPaletteStuff(void)
{ {
INT32 palette; INT32 palette;
if (paused || P_AutoPause()) if (stplyr && stplyr->flashcount)
palette = 0;
else if (stplyr && stplyr->flashcount)
palette = stplyr->flashpal; palette = stplyr->flashpal;
else else
palette = 0; palette = 0;
@ -215,8 +213,6 @@ void ST_doPaletteStuff(void)
palette = 0; // No flashpals here in OpenGL palette = 0; // No flashpals here in OpenGL
#endif #endif
palette = min(max(palette, 0), 13);
if (palette != st_palette) if (palette != st_palette)
{ {
st_palette = palette; st_palette = palette;