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Uncap palette lump palettes & allow flashpal palettes to display during pause
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1 changed files with 1 additions and 5 deletions
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@ -203,9 +203,7 @@ void ST_doPaletteStuff(void)
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{
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INT32 palette;
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if (paused || P_AutoPause())
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palette = 0;
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else if (stplyr && stplyr->flashcount)
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if (stplyr && stplyr->flashcount)
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palette = stplyr->flashpal;
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else
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palette = 0;
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@ -215,8 +213,6 @@ void ST_doPaletteStuff(void)
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palette = 0; // No flashpals here in OpenGL
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#endif
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palette = min(max(palette, 0), 13);
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if (palette != st_palette)
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{
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st_palette = palette;
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