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Finish line + respawn line use args
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parent
7f75501606
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6fb56cc940
3 changed files with 21 additions and 3 deletions
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@ -5754,6 +5754,14 @@ static void P_ConvertBinaryLinedefTypes(void)
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case 909: //Fog wall
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lines[i].blendmode = AST_FOG;
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break;
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case 2001: //Finish line
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[0] |= TMCFF_FLIP;
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break;
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case 2004: //Respawn line
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[0] |= TMCRF_FRONTONLY;
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break;
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default:
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break;
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}
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@ -2079,8 +2079,8 @@ void P_CrossSpecialLine(line_t *line, INT32 side, mobj_t *thing)
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{
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if ((gametyperules & GTR_CIRCUIT) && !(player->exiting) && !(player->pflags & PF_HITFINISHLINE))
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{
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if (((line->flags & (ML_NOCLIMB)) && (side == 0))
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|| (!(line->flags & (ML_NOCLIMB)) && (side == 1))) // crossed from behind to infront
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if (((line->args[0] & TMCFF_FLIP) && (side == 0))
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|| (!(line->args[0] & TMCFF_FLIP) && (side == 1))) // crossed from behind to infront
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{
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K_HandleLapIncrement(player);
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}
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@ -2100,7 +2100,7 @@ void P_CrossSpecialLine(line_t *line, INT32 side, mobj_t *thing)
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if
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(
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player->respawn.state == RESPAWNST_NONE &&
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(!(line->flags & ML_NOCLIMB) || side == 0)
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(!(line->args[0] & TMCRF_FRONTONLY) || side == 0)
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)
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{
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P_DamageMobj(player->mo, NULL, NULL, 1, DMG_DEATHPIT);
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10
src/p_spec.h
10
src/p_spec.h
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@ -484,6 +484,16 @@ typedef enum
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TMB_MODULATE = 4,
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} textmapblendmodes_t;
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typedef enum
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{
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TMCFF_FLIP = 1,
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} textmapcrossfinishflags_t;
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typedef enum
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{
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TMCRF_FRONTONLY = 1,
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} textmapcrossrespawnflags_t;
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// GETSECSPECIAL (specialval, section)
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//
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// Pulls out the special # from a particular section.
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