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Fix an issue where gamepad options for player 4 ended up binding settings for player 3 instead.
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1 changed files with 1 additions and 1 deletions
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@ -8685,7 +8685,7 @@ static void M_Setup3PJoystickMenu(INT32 choice)
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static void M_Setup4PJoystickMenu(INT32 choice)
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{
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setupcontrolplayer = 3;
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setupcontrolplayer = 4;
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OP_JoystickSetDef.prevMenu = &OP_Joystick4Def;
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M_SetupJoystickMenu(choice);
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}
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