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https://github.com/KartKrewDev/RingRacers.git
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Merge branch 'chatclose' into 'master'
Improved netgame chat input eating See merge request kart-krew-dev/ring-racers!40
This commit is contained in:
commit
6fcfd452aa
7 changed files with 14 additions and 4 deletions
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@ -2247,7 +2247,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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#ifdef HAVE_THREADS
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I_lock_mutex(&k_menu_mutex);
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#endif
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M_UpdateMenuCMD(0, true);
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M_UpdateMenuCMD(0, true, false);
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if (cl_mode == CL_CONFIRMCONNECT)
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{
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@ -343,7 +343,7 @@ void D_ProcessEvents(boolean callresponders)
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// Update menu CMD
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for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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{
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M_UpdateMenuCMD(i, false);
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M_UpdateMenuCMD(i, false, chat_keydown);
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}
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}
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@ -1413,6 +1413,7 @@ boolean G_Responder(event_t *ev)
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if (HU_Responder(ev))
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{
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hu_keystrokes = true;
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chat_keydown = true;
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return true; // chat ate the event
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}
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}
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@ -1522,6 +1523,7 @@ boolean G_Responder(event_t *ev)
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return true;
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case ev_keyup:
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chat_keydown = false; // prevents repeat inputs from inputs made with chat open
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return false; // always let key up events filter down
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case ev_mouse:
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@ -85,6 +85,7 @@ patch_t *frameslash; // framerate stuff. Used in screen.c
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static player_t *plr;
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boolean hu_keystrokes; // :)
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boolean chat_keydown;
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boolean chat_on; // entering a chat message?
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boolean g_voicepushtotalk_on; // holding PTT?
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static char w_chat[HU_MAXMSGLEN + 1];
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@ -124,6 +124,9 @@ typedef enum
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// some functions
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void HU_AddChatText(const char *text, boolean playsound);
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// set true when key is pressed while chat is open
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extern boolean chat_keydown;
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// set true when entering a chat message
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extern boolean chat_on;
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@ -748,7 +748,7 @@ void M_SetMenuDelay(UINT8 i);
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void M_SortServerList(void);
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void M_UpdateMenuCMD(UINT8 i, boolean bailrequired);
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void M_UpdateMenuCMD(UINT8 i, boolean bailrequired, boolean chat_open);
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boolean M_Responder(event_t *ev);
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boolean M_MenuButtonPressed(UINT8 pid, UINT32 bt);
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boolean M_MenuButtonHeld(UINT8 pid, UINT32 bt);
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@ -1084,7 +1084,7 @@ void M_SetMenuDelay(UINT8 i)
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}
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}
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void M_UpdateMenuCMD(UINT8 i, boolean bailrequired)
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void M_UpdateMenuCMD(UINT8 i, boolean bailrequired, boolean chat_open)
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{
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UINT8 mp = max(1, setup_numplayers);
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@ -1097,6 +1097,10 @@ void M_UpdateMenuCMD(UINT8 i, boolean bailrequired)
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menucmd[i].buttonsHeld = menucmd[i].buttons;
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menucmd[i].buttons = 0;
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// Eat inputs made when chat is open
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if (chat_open)
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return;
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if (G_PlayerInputDown(i, gc_screenshot, mp)) { menucmd[i].buttons |= MBT_SCREENSHOT; }
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if (G_PlayerInputDown(i, gc_startmovie, mp)) { menucmd[i].buttons |= MBT_STARTMOVIE; }
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if (G_PlayerInputDown(i, gc_startlossless, mp)) { menucmd[i].buttons |= MBT_STARTLOSSLESS; }
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