diff --git a/src/objects/rideroid.c b/src/objects/rideroid.c index 59fb34f5b..768318a94 100644 --- a/src/objects/rideroid.c +++ b/src/objects/rideroid.c @@ -528,7 +528,7 @@ void Obj_RideroidNodeThink(mobj_t *mo) players[i].rdnodepull = true; players[i].rideroidangle = mo->spawnpoint->angle*ANG1; // reminder that mo->angle changes, so we use the spawnpoint angle. - players[i].rideroidspeed = RIDEROIDSPEED/8; + players[i].rideroidspeed = RIDEROIDSPEED; P_SetTarget(&pmo->tracer, mo);