From 6ff02ab075c736b8fa9590f8a3f62f7e318518b9 Mon Sep 17 00:00:00 2001 From: Lat Date: Thu, 21 Sep 2023 08:08:33 +0200 Subject: [PATCH] Change Rideroid starting speed back to full value --- src/objects/rideroid.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/objects/rideroid.c b/src/objects/rideroid.c index 59fb34f5b..768318a94 100644 --- a/src/objects/rideroid.c +++ b/src/objects/rideroid.c @@ -528,7 +528,7 @@ void Obj_RideroidNodeThink(mobj_t *mo) players[i].rdnodepull = true; players[i].rideroidangle = mo->spawnpoint->angle*ANG1; // reminder that mo->angle changes, so we use the spawnpoint angle. - players[i].rideroidspeed = RIDEROIDSPEED/8; + players[i].rideroidspeed = RIDEROIDSPEED; P_SetTarget(&pmo->tracer, mo);