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Fix sprite clipping in OpenGL
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1 changed files with 3 additions and 0 deletions
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@ -7007,6 +7007,9 @@ mobj_t *K_CreatePaperItem(fixed_t x, fixed_t y, fixed_t z, angle_t angle, SINT8
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}
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drop->flags |= MF_NOCLIPTHING;
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backdrop->dispoffset = 1;
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P_SetTarget(&backdrop->tracer, drop);
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backdrop->flags2 |= MF2_LINKDRAW;
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return drop;
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}
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