mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-19 12:01:36 +00:00
Merge branch 'fix-std-compliance' into 'master'
Fix language standard compliance See merge request KartKrew/Kart!1690
This commit is contained in:
commit
714ea91c37
10 changed files with 75 additions and 55 deletions
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@ -200,6 +200,14 @@ if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
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endif()
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target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
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set_target_properties(SRB2SDL2 PROPERTIES
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C_STANDARD 11
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C_STANDARD_REQUIRED ON
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C_STANDARD_EXTENSIONS OFF
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CXX_STANDARD 17
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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)
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set(SRB2_ASM_SOURCES vid_copy.s)
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@ -409,6 +417,11 @@ if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
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target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
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endif()
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# Yes we know we use insecure CRT functions...
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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target_compile_definitions(SRB2SDL2 PRIVATE -D_CRT_SECURE_NO_WARNINGS)
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endif()
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# Compiler warnings configuration
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target_compile_options(SRB2SDL2 PRIVATE
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# Using generator expressions to handle per-language compile options
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@ -420,6 +433,7 @@ target_compile_options(SRB2SDL2 PRIVATE
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-Wno-trigraphs
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-W # Was controlled by RELAXWARNINGS
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-pedantic
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-Wpedantic
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-Wfloat-equal
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-Wundef
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-Wpointer-arith
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@ -463,6 +477,7 @@ target_compile_options(SRB2SDL2 PRIVATE
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
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-Wno-suggest-attribute=noreturn
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-Wno-error=suggest-attribute=noreturn
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-Werror=vla
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:
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@ -518,7 +533,7 @@ target_compile_options(SRB2SDL2 PRIVATE
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>
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# C++, MSVC
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$<$<AND:$<COMPILE_LANGUAGE:C>,$<C_COMPILER_ID:MSVC>>:
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$<$<AND:$<COMPILE_LANGUAGE:CXX>,$<C_COMPILER_ID:MSVC>>:
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/Wv:19.20.27004.0
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>
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@ -4314,15 +4314,15 @@ static void Command_Addfile(void)
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size_t argc = COM_Argc(); // amount of arguments total
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size_t curarg; // current argument index
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const char *addedfiles[argc]; // list of filenames already processed
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size_t numfilesadded = 0; // the amount of filenames processed
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if (argc < 2)
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{
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CONS_Printf(M_GetText("addfile <filename.pk3/wad/lua/soc> [filename2...] [...]: Load add-ons\n"));
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return;
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}
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const char **addedfiles = Z_Calloc(sizeof(const char*) * argc, PU_STATIC, NULL);
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size_t numfilesadded = 0; // the amount of filenames processed
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// start at one to skip command name
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for (curarg = 1; curarg < argc; curarg++)
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{
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@ -4357,7 +4357,10 @@ static void Command_Addfile(void)
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// Disallow non-printing characters and semicolons.
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for (i = 0; fn[i] != '\0'; i++)
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if (!isprint(fn[i]) || fn[i] == ';')
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{
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Z_Free(addedfiles);
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return;
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}
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musiconly = W_VerifyNMUSlumps(fn, false);
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@ -4397,6 +4400,7 @@ static void Command_Addfile(void)
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if (numwadfiles >= MAX_WADFILES)
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{
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CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
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Z_Free(addedfiles);
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return;
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}
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@ -4447,6 +4451,8 @@ static void Command_Addfile(void)
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else
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SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
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}
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Z_Free(addedfiles);
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#endif/*TESTERS*/
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}
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@ -577,8 +577,8 @@ void readskincolor(MYFILE *f, INT32 num)
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if (fastcmp(word, "NAME"))
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{
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size_t namesize = sizeof(skincolors[num].name);
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char truncword[namesize];
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char truncword[sizeof(skincolors[num].name)];
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size_t namesize = sizeof(truncword);
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UINT16 dupecheck;
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deh_strlcpy(truncword, word2, namesize, va("Skincolor %d: name", num)); // truncate here to check for dupes
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@ -586,7 +586,7 @@ void readskincolor(MYFILE *f, INT32 num)
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if (truncword[0] != '\0' && (!stricmp(truncword, skincolors[SKINCOLOR_NONE].name) || (dupecheck && dupecheck != num)))
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{
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size_t lastchar = strlen(truncword);
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char oldword[lastchar+1];
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char oldword[sizeof(truncword)];
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char dupenum = '1';
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strlcpy(oldword, truncword, lastchar+1);
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@ -2506,7 +2506,7 @@ static void conditiongetparam(char **params, UINT8 paramid, char **spos)
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static void readcondition(UINT16 set, UINT32 id, char *word2)
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{
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INT32 i;
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const UINT8 MAXCONDITIONPARAMS = 5;
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#define MAXCONDITIONPARAMS 5
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char *params[MAXCONDITIONPARAMS]; // condition, requirement, extra info, extra info, stringvar
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char *spos = NULL;
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char *stringvar = NULL;
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@ -2974,7 +2974,7 @@ static void readcondition(UINT16 set, UINT32 id, char *word2)
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{
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PARAMCHECK(1);
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ty = UCRP_PODIUMCUP;
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re = -1;
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if (!fastcmp(params[1], "ANY"))
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{
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@ -3250,6 +3250,8 @@ static void readcondition(UINT16 set, UINT32 id, char *word2)
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setcondition:
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M_AddRawCondition(set, (UINT8)id, ty, re, x1, x2, stringvar);
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#undef MAXCONDITIONPARAMS
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}
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void readconditionset(MYFILE *f, UINT16 setnum)
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|
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@ -397,7 +397,7 @@ void TwodeeRenderer::flush(Rhi& rhi, Handle<GraphicsContext> ctx, Twodee& twodee
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else
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{
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srb2::NotNull<const PatchAtlas*> atlas = patch_atlas_cache_->find_patch(cmd.patch);
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typeof(merged_cmd.texture) atlas_index_texture = atlas->texture();
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std::optional<MergedTwodeeCommand::Texture> atlas_index_texture = atlas->texture();
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new_cmd_needed = new_cmd_needed || (merged_cmd.texture != atlas_index_texture);
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}
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@ -411,7 +411,7 @@ void TwodeeRenderer::flush(Rhi& rhi, Handle<GraphicsContext> ctx, Twodee& twodee
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}
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else
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{
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typeof(merged_cmd.texture) flat_tex = MergedTwodeeCommandFlatTexture {cmd.flat_lump};
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std::optional<MergedTwodeeCommand::Texture> flat_tex = MergedTwodeeCommandFlatTexture {cmd.flat_lump};
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new_cmd_needed |= (merged_cmd.texture != flat_tex);
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}
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||||
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||||
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@ -444,7 +444,7 @@ void TwodeeRenderer::flush(Rhi& rhi, Handle<GraphicsContext> ctx, Twodee& twodee
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if (cmd.flat_lump != LUMPERROR)
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{
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flat_manager_->find_or_create_indexed(rhi, ctx, cmd.flat_lump);
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typeof(the_new_one.texture) t = MergedTwodeeCommandFlatTexture {cmd.flat_lump};
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std::optional<MergedTwodeeCommand::Texture> t = MergedTwodeeCommandFlatTexture {cmd.flat_lump};
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the_new_one.texture = t;
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||||
}
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else
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|
|
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|||
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@ -63,9 +63,10 @@ struct MergedTwodeeCommandFlatTexture
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struct MergedTwodeeCommand
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{
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using Texture = std::variant<rhi::Handle<rhi::Texture>, MergedTwodeeCommandFlatTexture>;
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TwodeePipelineKey pipeline_key = {};
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rhi::Handle<rhi::BindingSet> binding_set = {};
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std::optional<std::variant<rhi::Handle<rhi::Texture>, MergedTwodeeCommandFlatTexture>> texture;
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std::optional<Texture> texture;
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const uint8_t* colormap;
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uint32_t index_offset = 0;
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uint32_t elements = 0;
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|
|
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28
src/k_hud.c
28
src/k_hud.c
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@ -792,7 +792,7 @@ void K_LoadKartHUDGraphics(void)
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{
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buffer[7] = '0'+i;
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HU_UpdatePatch(&kp_superflickytarget[0][i], "%s", buffer);
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}
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}
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sprintf(buffer, "H4PFLKAx");
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for (i = 0; i < 4; i++)
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@ -2860,17 +2860,17 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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{
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INT32 fy = LAPS_Y-14;
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INT32 splitflags = V_SNAPTOLEFT|V_SNAPTOBOTTOM|V_SPLITSCREEN;
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boolean mirror = false;
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fx += LAPS_X;
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if (r_splitscreen < 2) // adjust to speedometer height
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{
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if (gametypeinfoshown)
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{
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fy -= 11;
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if ((gametyperules & (GTR_BUMPERS|GTR_CIRCUIT)) == GTR_BUMPERS)
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fy -= 4;
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}
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@ -2890,21 +2890,21 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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mirror = true;
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}
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}
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// Kickstart Accel
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if (stplyr->pflags & PF_KICKSTARTACCEL)
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{
|
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if (mirror)
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fx -= 10;
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|
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|
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SINT8 col = 0, wid, fil, ofs;
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UINT8 i = 7;
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ofs = (stplyr->kickstartaccel == ACCEL_KICKSTART) ? 1 : 0;
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fil = i-(stplyr->kickstartaccel*i)/ACCEL_KICKSTART;
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|
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|
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V_DrawFill(fx+4, fy+ofs-1, 2, 1, 31|V_SLIDEIN|splitflags);
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V_DrawFill(fx, (fy+ofs-1)+8, 10, 1, 31|V_SLIDEIN|splitflags);
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||||
|
||||
|
||||
while (i--)
|
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{
|
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wid = (i/2)+1;
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|
|
@ -2924,21 +2924,21 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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col = 3;
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V_DrawFill(fx+5-wid, fy+ofs+i, (wid*2), 1, col|V_SLIDEIN|splitflags);
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}
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||||
|
||||
|
||||
if (mirror)
|
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fx--;
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else
|
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fx += 10 + 1;
|
||||
}
|
||||
|
||||
|
||||
// Auto Roulette
|
||||
if (stplyr->pflags & PF_AUTOROULETTE)
|
||||
{
|
||||
if (mirror)
|
||||
fx -= 12;
|
||||
|
||||
|
||||
V_DrawScaledPatch(fx, fy-1, V_SLIDEIN|splitflags, kp_autoroulette);
|
||||
|
||||
|
||||
if (mirror)
|
||||
fx--;
|
||||
else
|
||||
|
|
@ -3743,7 +3743,7 @@ static void K_drawKartNameTags(void)
|
|||
|
||||
if (sortlen > 0)
|
||||
{
|
||||
UINT8 sortedplayers[sortlen];
|
||||
UINT8 sortedplayers[MAXPLAYERS];
|
||||
|
||||
for (i = 0; i < sortlen; i++)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -91,14 +91,10 @@ static AVRecorder::Config configure()
|
|||
|
||||
if (sound_started && cv_movie_sound.value)
|
||||
{
|
||||
cfg.audio = {
|
||||
.sample_rate = 44100,
|
||||
};
|
||||
cfg.audio = { 44100 };
|
||||
}
|
||||
|
||||
cfg.video = {
|
||||
.frame_rate = cv_movie_fps.value,
|
||||
};
|
||||
cfg.video = { cv_movie_fps.value };
|
||||
|
||||
AVRecorder::Config::Video& v = *cfg.video;
|
||||
|
||||
|
|
|
|||
36
src/m_cond.c
36
src/m_cond.c
|
|
@ -150,13 +150,13 @@ void M_PopulateChallengeGrid(void)
|
|||
UINT16 numspots = (gamedata->challengegridwidth - (challengegridloops ? 0 : majorcompact))
|
||||
* ((CHALLENGEGRIDHEIGHT-1) / majorcompact);
|
||||
// 0 is row, 1 is column
|
||||
INT16 quickcheck[numspots][2];
|
||||
INT16 *quickcheck = Z_Calloc(sizeof(INT16) * 2 * numspots, PU_STATIC, NULL);
|
||||
|
||||
// Prepare the easy-grab spots.
|
||||
for (i = 0; i < numspots; i++)
|
||||
{
|
||||
quickcheck[i][0] = i%(CHALLENGEGRIDHEIGHT-1);
|
||||
quickcheck[i][1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
|
||||
quickcheck[i * 2 + 0] = i%(CHALLENGEGRIDHEIGHT-1);
|
||||
quickcheck[i * 2 + 1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
|
||||
}
|
||||
|
||||
// Place in random valid locations.
|
||||
|
|
@ -164,8 +164,8 @@ void M_PopulateChallengeGrid(void)
|
|||
{
|
||||
INT16 row, col;
|
||||
j = M_RandomKey(numspots);
|
||||
row = quickcheck[j][0];
|
||||
col = quickcheck[j][1];
|
||||
row = quickcheck[j * 2 + 0];
|
||||
col = quickcheck[j * 2 + 1];
|
||||
|
||||
// We always take from selection[1][] in order, but the PLACEMENT is still random.
|
||||
nummajorunlocks--;
|
||||
|
|
@ -183,7 +183,7 @@ void M_PopulateChallengeGrid(void)
|
|||
i += CHALLENGEGRIDHEIGHT;
|
||||
}
|
||||
gamedata->challengegrid[i] = gamedata->challengegrid[i+1] = selection[1][nummajorunlocks];
|
||||
|
||||
|
||||
if (nummajorunlocks == 0)
|
||||
{
|
||||
break;
|
||||
|
|
@ -192,17 +192,17 @@ void M_PopulateChallengeGrid(void)
|
|||
for (i = 0; i < numspots; i++)
|
||||
{
|
||||
quickcheckagain:
|
||||
if (abs((quickcheck[i][0]) - (row)) <= 1 // Row distance
|
||||
&& (abs((quickcheck[i][1]) - (col)) <= 1 // Column distance
|
||||
|| (quickcheck[i][1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
|
||||
|| (quickcheck[i][1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
|
||||
if (abs((quickcheck[i * 2 + 0]) - (row)) <= 1 // Row distance
|
||||
&& (abs((quickcheck[i * 2 + 1]) - (col)) <= 1 // Column distance
|
||||
|| (quickcheck[i * 2 + 1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
|
||||
|| (quickcheck[i * 2 + 1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
|
||||
{
|
||||
numspots--; // Remove from possible indicies
|
||||
if (i == numspots)
|
||||
break;
|
||||
// Shuffle remaining so we can keep on using M_RandomKey
|
||||
quickcheck[i][0] = quickcheck[numspots][0];
|
||||
quickcheck[i][1] = quickcheck[numspots][1];
|
||||
quickcheck[i * 2 + 0] = quickcheck[numspots * 2 + 0];
|
||||
quickcheck[i * 2 + 1] = quickcheck[numspots * 2 + 1];
|
||||
// Woah there - we've gotta check the one that just got put in our place.
|
||||
goto quickcheckagain;
|
||||
}
|
||||
|
|
@ -972,7 +972,7 @@ cacheprisoneggpickup:
|
|||
// Okay, this should be available.
|
||||
// Bring to the front!
|
||||
swap = gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups];
|
||||
gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups] =
|
||||
gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups] =
|
||||
gamedata->prisoneggpickups[i];
|
||||
gamedata->prisoneggpickups[i] = swap;
|
||||
|
||||
|
|
@ -990,7 +990,7 @@ cacheprisoneggpickup:
|
|||
// Push this all the way to the back, and lop it off!
|
||||
|
||||
swap = gamedata->prisoneggpickups[gamedata->numprisoneggpickups];
|
||||
gamedata->prisoneggpickups[gamedata->numprisoneggpickups] =
|
||||
gamedata->prisoneggpickups[gamedata->numprisoneggpickups] =
|
||||
gamedata->prisoneggpickups[i];
|
||||
gamedata->prisoneggpickups[i] = swap;
|
||||
|
||||
|
|
@ -1250,7 +1250,7 @@ void M_UpdateConditionSetsPending(void)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1404,7 +1404,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
|
|||
UINT8 difficulty = cn->extrainfo2;
|
||||
if (difficulty > KARTGP_MASTER)
|
||||
difficulty = KARTGP_MASTER;
|
||||
|
||||
|
||||
cupheader_t *cup;
|
||||
for (cup = kartcupheaders; cup; cup = cup->next)
|
||||
{
|
||||
|
|
@ -1725,7 +1725,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
|
|||
&& player->position != 0
|
||||
&& player->position <= cn->requirement);
|
||||
case UCRP_FINISHPLACEEXACT:
|
||||
return (player->exiting
|
||||
return (player->exiting
|
||||
&& !(player->pflags & PF_NOCONTEST)
|
||||
&& M_NotFreePlay()
|
||||
&& player->position == cn->requirement);
|
||||
|
|
@ -3314,7 +3314,7 @@ boolean M_MapLocked(UINT16 mapnum)
|
|||
|
||||
if (mapnum == 0 || mapnum > nummapheaders)
|
||||
return false;
|
||||
|
||||
|
||||
if (!mapheaderinfo[mapnum-1])
|
||||
return false;
|
||||
|
||||
|
|
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@ -66,7 +66,7 @@ struct Fixed
|
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Fixed operator-() const { return -val_; }
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#define X(op) \
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template <typename T> \
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template <typename T, typename = std::enable_if_t<std::is_arithmetic_v<T>>> \
|
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Fixed operator op(const T& b) const { return val_ op b; } \
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||||
Fixed operator op(const Fixed& b) const \
|
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{ \
|
||||
|
|
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@ -21,7 +21,7 @@ Result SlopeAABBvsLine::vs_slope(const line_segment& l) const
|
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LineEquation<unit> ql{l};
|
||||
unit ls = copysign(kUnit, ql.m());
|
||||
|
||||
auto hit = [&](const vec2& k, unit xr, unit x, const vec2& n) -> Contact
|
||||
auto hit = [&, &a = a, &b = b](const vec2& k, unit xr, unit x, const vec2& n) -> Contact
|
||||
{
|
||||
std::optional<vec2> k2;
|
||||
|
||||
|
|
@ -92,7 +92,7 @@ Result SlopeAABBvsLine::vs_slope(const line_segment& l) const
|
|||
|
||||
// xrs.x = x radius
|
||||
// xrs.y = x sign
|
||||
auto bind = [&](const vec2& k, const vec2& xrs, unit ns) -> std::optional<Contact>
|
||||
auto bind = [&, &a = a, &b = b](const vec2& k, const vec2& xrs, unit ns) -> std::optional<Contact>
|
||||
{
|
||||
if (k.x < a.x)
|
||||
{
|
||||
|
|
@ -206,7 +206,7 @@ Result VerticalAABBvsLine::vs_slope(const line_segment& l) const
|
|||
auto [a, b] = l.by_x(); // left, right
|
||||
LineEquation<unit> ql{l};
|
||||
|
||||
auto hit = [&](const vec2& k, unit xr, unit y, const vec2& n) -> Contact
|
||||
auto hit = [&, &a = a, &b = b](const vec2& k, unit xr, unit y, const vec2& n) -> Contact
|
||||
{
|
||||
std::optional<vec2> k2;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue