Update mace sound flags

- SF_X2AWAYSOUND to hear them farther away
- SF_TOTALLYSINGLE cuz it makes fast maces sound cool
This commit is contained in:
Sally Coolatta 2021-04-13 04:31:38 -04:00
parent 49d99e3a31
commit 7167b16378

View file

@ -87,7 +87,7 @@ sfxinfo_t S_sfx[NUMSFX] =
{"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
{"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
{"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hum"},
{"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging mace"},
{"mswing", false, 16, 65, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging mace"},
{"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "/"},
{"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
{"steam1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Steam jet"}, // Tails 06-19-2001
@ -630,8 +630,8 @@ sfxinfo_t S_sfx[NUMSFX] =
{"s3kc7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Aiming"}, // ditto
{"s3kc8s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding"},
{"s3kc8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Sliding"}, // ditto
{"s3kc9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"},
{"s3kc9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"}, // ditto
{"s3kc9s", false, 64, 65, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"},
{"s3kc9l", false, 64, 65, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging"}, // ditto
{"s3kcas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Energy"},
{"s3kcal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Energy"}, // ditto
{"s3kcbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},