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Disable Rhythm Badge in painstates
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parent
79eb400f49
commit
71b9c5358e
1 changed files with 11 additions and 2 deletions
13
src/k_kart.c
13
src/k_kart.c
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@ -11581,9 +11581,18 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (K_PowerUpRemaining(player, POWERUP_BADGE))
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if (K_PowerUpRemaining(player, POWERUP_BADGE))
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{
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{
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if (P_PlayerInPain(player))
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{
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releasedwhip = false;
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player->instaWhipCharge = 0;
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}
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else
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{
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releasedwhip = (ATTACK_IS_DOWN && player->rings <= 0 && player->itemflags & IF_USERINGS);
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player->instaWhipCharge = INSTAWHIP_CHARGETIME;
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}
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chargingwhip = false;
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chargingwhip = false;
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releasedwhip = (ATTACK_IS_DOWN && player->rings <= 0 && player->itemflags & IF_USERINGS);
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player->instaWhipCharge = INSTAWHIP_CHARGETIME;
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player->instaWhipCooldown = 0;
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player->instaWhipCooldown = 0;
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}
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}
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