Add player pointer check in wall spike bounce

This commit is contained in:
Eidolon 2025-10-26 20:37:51 -05:00
parent 200e7b4014
commit 721d5630a1

View file

@ -1275,7 +1275,7 @@ boolean K_KartSolidBounce(mobj_t *bounceMobj, mobj_t *solidMobj)
if (solidMobj->type == MT_WALLSPIKE)
{
if (bounceMobj->hitlag)
if (bounceMobj->player && bounceMobj->hitlag)
{
bounceMobj->player->justbumped = bumptime;
return false;