diff --git a/src/k_bot.h b/src/k_bot.h index 9b598dc09..e0d175aa5 100644 --- a/src/k_bot.h +++ b/src/k_bot.h @@ -285,7 +285,7 @@ void K_BotItemUsage(player_t *player, ticcmd_t *cmd, INT16 turnamt); void K_BotPickItemPriority(player_t *player) Sets a bot's desired item classification - based on what they're , + based on what is happening around them, and delays based on their difficulty intended to be run when starting a roulette. diff --git a/src/k_roulette.c b/src/k_roulette.c index afb9ef519..5a6f79dda 100644 --- a/src/k_roulette.c +++ b/src/k_roulette.c @@ -307,6 +307,7 @@ botItemPriority_e K_GetBotItemPriority(kartitems_t result) case KITEM_DROPTARGET: case KITEM_EGGMAN: case KITEM_GACHABOM: + case KITEM_KITCHENSINK: { // Used when in 1st place and relatively far from players. // Typically attack items that don't give you protection.