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Compilation fix for release build
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@ -1280,7 +1280,9 @@ readghosttic:
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{
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{
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if (ziptic < MAXPLAYERS)
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if (ziptic < MAXPLAYERS)
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{
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{
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#ifdef DEVELOP
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UINT8 playerid = ziptic;
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UINT8 playerid = ziptic;
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#endif
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// We want to skip *any* player extradata because some demos have extradata for bogus players,
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// We want to skip *any* player extradata because some demos have extradata for bogus players,
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// but if there is tic data later for those players *then* we'll consider it invalid.
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// but if there is tic data later for those players *then* we'll consider it invalid.
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